![]() Each enemy you pass through receives Mark of Destruction for 7 seconds. Base Power: You move unhindered through enemies.You now deal 10% increased damage for every enemy instead of 5% (to a maximum of 100%).Each enemy within 25 yards reduces your movement speed by 10% up to 70%. Your Movement speed is increased by 50%.Killing an elite enemy pulls all enemies within 40 yards to where the elite died.If more than 3 enemies are within the same distance, you deal 5% increased damage per enemy (to a maximum of 50%). Base Power: You deal 15% reduced damage while you have 3 or fewer enemies within 25 yards.If three or more skills are on cooldown, your lightning and fire skill damage are increased by 50%.You cast a devastating Ring of Fire after killing 100 enemies.Your attack speed and critical hit chance are increased by 5% for each skill on cooldown.For every skill on cooldown, you take 12.5% reduced damage and deal 12.5% increased damage. Base Power: Your cooldowns are increased by 25%.Each Soul Shard can be upgraded three times using a new seasonal-exclusive consumable called the Hellforge Ember. One of 3 Prime Evil Soul Shards can be equipped into Helms and one of 4 Lesser Evil Soul Shards can be equipped into Weapons. These new Soul Shards are socketable items that give players new demonic powers. ![]() by embodying a Prime and Lesser Evil, players will inflict new forms of pain and suffering on the demons of Sanctuary. During Season 25, players will discover and upgrade demonic Soul Shards based on the seven Lords of Hell. Season 25 delves deeper into the darker side of the Nephalem's past, allowing players to embrace evil by infusing themselves with the essences of the Lords of Hell.
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